![]() ![]() Where SWAT guards spend most of their life. The opinion of a dog can be raised by successfully completing the Kennels job, available in certain prisons.Guard dogs cannot be stopped and will attack the inmate until they are knocked out.Even if the key is hidden for the entire Lockdown they still look for the key.Though they only remove the key and nothing else. This includes keys placed inside the player's desk hidden compartment. ![]() Will hunt down keys and key cards stolen from guards during Lockdown, and will return keys to their owners.Your heat raises to 100 if they sniff contraband in your inventory. Can sniff out contraband, but won't attack unless a lockdown is present.Can enter and travel through air vents, can locate inmates hiding in the lockers.Do more damage than regular guards and are invulnerable (can't be harmed).Will attack inmates with a heat of 80 or higher during a lockdown.Moves extremely fast when chasing inmates.Rest in dog cages, which are found in kennels.Usually found patrolling the perimeter of the prison at second and fourth security level, following the guard and walking themselves during a lockdown.After the medics have collected the guard, the dog will return back to the kennels. If you beat up a guard with a guard dog, it will limit the amount of time you can access their inventory. they will raise your Heat to 100 if they sniff contraband. Guard Dog/Police Dog (The Escapists 2 Only) Įxclusive to The Escapists 2, the Guard Dog has several behaviors that differentiate them from regular guards. 1 Guard Dog/Police Dog (The Escapists 2 Only). ![]()
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